Tug of War
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Latest revision as of 12:39, 11 July 2010
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Tug-of-War is a Force-Field Analysis technique by Michael Michalko and is defined in detail in his book Thinkertoys.
The process is;
- State the problem
- Describe the best case scenario
- Describe the worst case scenario
- List the consitions for each scenario
- for each case, what are some of the things that help / hinder that outcome
- Not the "Tug-of-War"
- try and look at the opposing forces that can help / hinder, and see which can be modified.